Hello everyone!
My new tutorial series is now available on the Gnomon website. I’ve been using Houdini extensively in production, and I wanted to share that knowledge to help you create assets and speed up your workflow.
This series is designed so that you only need basic navigation skills to follow along. Together, we’ll build a unique fantasy environment while exploring workflows that reflect how projects are handled in a AAA game studio.
Also, don’t forget to check out my intro series, which is packed with valuable lessons for beginners and serves as a great foundation for this new course.
https://thegnomonworkshop.com/tutorials/procedural-workflows-for-games-using-houdini
Special thanks to
Sam Santillo for guiding me on lighting.
Darren Maynard for making the environment sound amazing