Star Wars / Jedi Survivor_ Sculpts

Here are some of the sculpts I created for my rock kit. My concept involved dividing them into three distinct sections: the rocks at the base, the ones shaping the wall, and the toppers. This approach provides a more organic flow and avoids the rigidity of a completely flat wall. Additionally, to ensure a smooth descent for the character, the walls needed to be nearly flat, at least 20 meters from the top. This required finding a way to make them visually appealing and not appear flat. I also faced the challenge of incorporating variations of very flat walls for Wallruns that still maintained a somewhat natural appearance, which proved to be difficult. Overall, I needed to make silhouette changes to the rocks to prevent them from looking flat. Luckily, the ability to add a significant amount of geometry alleviated this concern.